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Soccer Live Betting

In the case of an interruption or suspension of an event which is not completed throughout the same day, all open bets during the suspension/interruption will be considered as “Void”

Who Will Kick Off
You must predict  who from the two teams will kick off in the beginning of the match.

Final Outcome
You must predict the final result of the match (1-X-2). With this bet the official result is the one taken at the end of the scheduled 90 minutes of play.

Draw No Bet (DNB)
You must predict the team that will win the match. In case of a draw all odds will be considered null and set to 1:00. With this bet the official result is the one taken at the end of the scheduled 90 minutes of play.

Next Goal (1, X, 2)
You must predict the team that will score the next goal. Should none of the teams score, the winning odd will be X. This special is offered both in regular and extra time.

Under/Over
You must predict if the sum of the goals scored during the match will be inferior (UNDER) or superior (OVER) to the referred spread which could vary from 0.5 to 7.5. Bet1128 might use Asian spread for this kind of bet (see table attached).

Who Will Win The Rest Of The Match
You must predict the final result, this taking in consideration the actual result as (NIL) 0:0, not considering the real result. If for example in the 60th minute, the score is 3-0 and the bet "Who will win the rest of the match" is offered, at the end of the match the actual result would be 0:0 as opposed to 3:0. If the match finished with a 3:1 result, at the end of the bet "Who will win the rest of the match", the result taken in consideration would be 0:1.

Home Team/ Away Team Goals
You must predict the exact number of goals, including own goals and penalty kicks, scored by the Home or the Away team. Options are: 0,1,2 or 3 or more goals.

GG/NG
You must predict if Both teams will score (GG) or if one or both teams wont score (NG). If there is at  least a “0” in the final score, NG is the winning bet; in all the other cases GG is the winning bet.

Asian Handicap
You must predict the outcome of a match when one of the two teams is given a handicap (numerical disadvantage). With a handicap a game has only two possible outcomes. In Bet1128 the Asian handicap published on the website includes the result of the match till that point. For more information please see the attached table.

Even/Odd
You must predict  if the outcome of the match will be Even or Odd. 0-0 score will be considered as Even.

Correct Score (C.Score)
You must predict the exact result of the match at Full Time (i.e 90th minute plus injury time)

Double Chance (DC)
You must predict the outcome of the whole match. Three outcomes are possible: 1X (home team wins or draws), X2 (away team wins or draws), 12 (home team wins or away team wins).

Half With Most Goals
You must predict the half with the highest number of goals scored. Own goals and penalty kicks will count towards the calculation. Extra-time will not be considered.

Bookingbet
You must predict which team will receive the highest amount of “penalty card points” (yellow card = 10 points; red card = 25 points; sending off due to double yellow card = 35 points).

Live Betting Cards
Only cards issued to players actually playing will count; cards issued to players on the bench will not be considered.

Next Penalty Card
You must predict which team will be issued the next penalty card, irrespective of red or yellow.

Yellow Cards Total
You must predict whether the total number of yellow cards for both teams will be higher or lower than the parameter given.

Penalty Cards Total (Exact Number)
You must predict the exact number of penalty cards that will be issued to both teams.
A yellow card and a direct red card are worth 3 points.
A direct red card is worth 2 points.
A red card issued after 2 yellow cards is worth 3 points.

Sending Off
You must predict whether a red card will be issued while the match is in progress.

First Half - Yellow Cards Total
You must predict whether the total number of yellow cards for both teams issued during the first half only will be higher or lower than the parameter given.

First Half - Penalty Cards Total (Exact Number)
You must predict the exact number of penalty cards that will be issued to both teams during the first half only.
A yellow card and a direct red card are worth 3 points.
A direct red card is worth 2 points.
A red card issued after 2 yellow cards is worth 3 points.

Penalty Cards Home Team / Away Team
You must predict whether the total number of penalty cards for either the home team or the away team will be higher or lower than the parameter given.
A yellow card and a direct red card are worth 3 points.
A direct red card is worth 2 points.
A red card issued after 2 yellow cards is worth 3 points.

First Half - Penalty Cards Home Team / Away Team
You must predict whether the total number of penalty cards for either the home team or the away team during the first half only will be higher or lower than the parameter given.
A yellow card and a direct red card are worth 3 points.
A direct red card is worth 2 points.
A red card issued after 2 yellow cards is worth 3 points.

Penalty Card Points Total
You must predict whether the total amount of “penalty card points” for both teams (yellow card = 10 points; red card = 25 points; expulsion due to double yellow card = 35 points) will be higher or lower than the parameter given.

Penalty Card Points Total (Aggregate)
You must predict the point range (0-30; 31-45; 46-60; 61-75; 76+) of the total amount of “penalty card points” for both teams (yellow card = 10 points; red card = 25 points; expulsion due to double yellow card = 35 points).

First Half - Penalty Card Points Total
You must predict whether the total amount of “penalty card points” for both teams during the first half only (yellow card = 10 points; red card = 25 points; expulsion due to double yellow card = 35 points) will be higher or lower than the parameter given.

First Half - Penalty Card Points Total (Aggregate)
You must predict the point range (0-10; 11-25; 26-40; 41+) of the total amount of “penalty card points” for both teams during the first half only (yellow card = 10 points; red card = 25 points; expulsion due to double yellow card = 35 points).

Home Team /Away Team Goals - First Half
You must predict the exact number of goals, including own goals and penalty kicks, scored by the Home or the Away team in the first half of the match.

Matchbet and Totals
You must predict the combination of Under/Over and final result (1, X, 2) at the end of the regular time.

Exact Number of Goals
You must predict the exact number of goals scored by the two teams during the regular time.

Exact Number of Goals - First Half
You must predict the exact number of goals scored by the two teams in the first half of the match.

1X2 - First Half
You must predict the result of the match (1, X, 2) at the end of the first half of the match.

Under/Over - First Half
You must predict whether the sum of the goals scored by the two teams during the first half of the match will be inferior (UNDER) or superior (OVER) to the given parameter.

Correct Score Flex
You must predict the exact result of the match at Full Time (i.e 90th minute plus injury time). All selections offered will take into account changes in the game score.

Total Home Team / Total Away Team
You must predict whether the total number of goals scored by either the home team or the away team during the regular time will be superior (over) or inferior (under) to the given parameter.

Next Goal - First Half
You must predict the team that will score the next goal during the first half only. Should none of the teams score, the winning odd will be X.

Cornerbet
You must predict which team will be assigned the highest number of corner kicks during the regular time. Options available: home team, tie, away team.

Cornerbet - First Half
You must predict which team will be assigned the highest number of corner kicks during the first half of the match. Options available: home team, tie, away team.

Corner Totals
You must predict whether the number of corner kicks assigned to the two teams will be inferior (UNDER) or superior (OVER) to the given parameter.

Corner Totals - First Half
You must predict whether the number of corner kicks assigned to the two teams during the first half of the match will be inferior (UNDER) or superior (OVER) to the given parameter.

Corner Home Team / Away Team
You must predict the exact number of corner kicks assigned to the Home or the Away team during the regular time.

Corner Home Team / Away Team - Fist Half
You must predict the exact number of corner kicks assigned to the Home or the Away team in the first half of the match.

Corner Totals Home Team / Away Team
You must predict whether the number of corner kicks assigned to the Home or the Away team will be inferior (UNDER) or superior (OVER) to the given parameter.

Corner Totals Home Team / Away Team - First Half
You must predict whether the number of corner kicks assigned to the Home or the Away team during the first half of the match will be inferior (UNDER) or superior (OVER) to the given parameter.

Corner Totals (Aggregate)
You must predict the bracket of corner kicks assigned to the two teams during the regular time. Options available:  (<9, 9-11, ˃11)

Corner Totals (Aggregate) - First Half
You must predict the bracket of corner kicks assigned to the two teams during the first half of the match. Options available:  (<5, 5-6, 7+)

Corner Total Home Team / Away Team
You must predict the bracket of corner kicks assigned to either the home team or the away team during the regular time. Options available:  (0-2, 3-4, 5-6, 7+)

Corner Total Home Team / Away Team - First Half
You must predict the bracket of corner kicks assigned to to either the home team or the away team during the first half of the match. Options available:  (0-1, 2, 3, 4+)

Corner Totals Even/Odd
You must predict whether the total sum of corner kicks assigned to the two teams during the regular time will be even or odd.

Corner Totals Even/Odd - First Half
You must predict whether the total sum of corner kicks assigned to the two teams during the first half of the match will be even or odd.

Overtime - 1X2
You must predict the result of the match (1, X, 2) during the overtime only. The result of the match at Full Time will not be considered for this special.

First Half - Overtime - 1X2
You must predict the result of the match (1, X, 2) at the end of the first overtime only. The result of the match at Full Time will not be considered for this special.

Overtime - Correct Score Flex
You must predict the correct score at the end of the overtime only. All selections offered will take into account changes in the game score during the overtime.

First Half - Overtime - Correct Score Flex
You must predict the correct score at the end of the first overtime only. All selections offered will take into account changes in the game score during the first overtime.

Overtime - Total
You must predict whether the sum of the goals scored during the overtime only will be inferior (UNDER) or superior (OVER) to the given parameter. The result of the match at Full Time will not be considered for this special.

Overtime - Who Wins the Rest of the Match
You must predict the result of the match during the overtime assuming that 0-0 is the final result of the match, independently from the actual result. The result of the match at Full Time will not be considered for this special.

Handicap 1X2
You must predict the result of the match after a given handicap spread is added to or subtracted from the final result. Only the handicap referenced to in the selection will be considered.

Asian Total First Half
Rules for Asiatic over/under are applied, but only goals scored in the first half are considered.

 

Asian Handicap First Half
Rules for Asiatic handicap are applied, but only goals scored in the first half are considered.

 

Asian Handicap Overtime
Rules for Asiatic handicap are applied, but only goals scored during the overtime are considered.

 

Asian Handicap Overtime First Half
Rules for Asiatic handicap are applied, but only goals scored during the overtime first half are considered.

 

Corner Handicap
The handicap is applied to the total number of corner kicks carried out and the team that realizes the highest number of corner kicks, after applying the relative handicap, will be considered as winning.

 

1st Half Corner Handicap
The handicap is applied to the total number of corner kicks carried out in the first half only and the team that realizes the highest number of corner kicks, after applying the relative handicap, will be considered as winning.

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